Difference between revisions of "Texture"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
+ | <!-- GIDEROSOBJ:Texture --> | ||
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
− | [[Special:MyLanguage/Texture.new|Texture.new]] ''<translate>creates a new Texture object</translate>''<br/> | + | [[Special:MyLanguage/Texture.new|Texture.new]] ''<translate>creates a new Texture object</translate>''<br/><!-- GIDEROSMTD:Texture.new --> |
− | [[Special:MyLanguage/Texture.new|Texture.new]] <br/> | + | [[Special:MyLanguage/Texture.new|Texture.new]] <br/><!-- GIDEROSMTD:Texture.new --> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} |
Revision as of 14:54, 31 August 2018
Supported platforms:
Available since: Gideros 2011.6
Inherits from: TextureBase
Description
The Texture class lets you work with textures in an application. The Texture class lets you create
a new Texture object to load from an image file and display in scene tree.
MethodsTexture.new creates a new Texture object |
EventsConstants |