Difference between revisions of "Sprite:addChildAt"

From GiderosMobile
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__NOTOC__
 
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>

Revision as of 09:58, 3 September 2018


Available since: Gideros 2011.6
Class: Sprite

Description


Adds a sprite as a child to this sprite. The child is
added at the index position specified. Indices start from 1.

Sprites can have only one parent. Therefore if you add a child
object that already has a different sprite as a parent,
the sprite is removed from the child list of the other sprite
and then added to this sprite.

 Sprite:addChildAt(child,index)

Parameters

child: (Sprite) The child sprite to add.
index: (number) The index position to which the child is added.