Difference between revisions of "Viewport:setProjection"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
 +
'''<translate>Class</translate>:''' [[Special:MyLanguage/Viewport|Viewport]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
<translate>Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.</translate>
 
<translate>Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.</translate>

Revision as of 09:29, 24 August 2018

Available since: Gideros 2016.06
Class: Viewport

Description

Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.

 Viewport:setProjection(matrix)

Parameters

matrix: (Matrix) Matrix to transform viewport