Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2016.06<br/> | '''<translate>Available since</translate>:''' Gideros 2016.06<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Viewport|Viewport]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.</translate> | <translate>Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.</translate> |
Revision as of 09:29, 24 August 2018
Available since: Gideros 2016.06
Class: Viewport
Description
Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
Viewport:setProjection(matrix)
Parameters
matrix: (Matrix) Matrix to transform viewport