Difference between revisions of "Pixel"
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' <br/> | + | '''<translate>Supported platforms</translate>:''' <br/> |
− | '''Available since:''' Gideros 2016.06<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.06<br/> |
+ | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>A rectangular Sprite which can be filled with solid colors, gradients or textures. | <translate>A rectangular Sprite which can be filled with solid colors, gradients or textures. |
Revision as of 09:29, 24 August 2018
Supported platforms:
Available since: Gideros 2016.06
Inherits from: Sprite
Description
A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
MethodsPixel.new Create new pixel |
EventsConstants |