Difference between revisions of "Sprite:setColorTransform"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> |
Revision as of 09:28, 24 August 2018
Available since: Gideros 2011.6
Class: Sprite
Description
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.
Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
Parameters
redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1)
greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1)
blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1)
alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1)