Difference between revisions of "Sprite:set"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2011.6<br/> | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Sets the specified property of this sprite instance by its name. These names are supported:<br /> | Sets the specified property of this sprite instance by its name. These names are supported:<br /> | ||
Line 28: | Line 28: | ||
Sprite:set(param,value) | Sprite:set(param,value) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''param''': (string) <translate>The name of the parameter</translate> <br/> | '''param''': (string) <translate>The name of the parameter</translate> <br/> | ||
'''value''': (number) <translate>The new value of the specified parameter</translate> <br/> | '''value''': (number) <translate>The new value of the specified parameter</translate> <br/> | ||
− | === Examples === | + | === <translate>Examples</translate> === |
'''Example'''<br/> | '''Example'''<br/> | ||
<source lang="lua">-- the following two lines do the same thing | <source lang="lua">-- the following two lines do the same thing |
Revision as of 07:28, 24 August 2018
Available since: Gideros 2011.6
Description
Sets the specified property of this sprite instance by its name. These names are supported:
- "x"
- "y"
- "z"
- "rotation"
- "rotationX"
- "rotationY"
- "scaleX"
- "scaleY"
- "scaleZ"
- "alpha"
- "redMultiplier"
- "greenMultiplier"
- "blueMultiplier"
- "alphaMultiplier"
- "anchorX"
- "anchorY"
- "anchorZ"
Sprite:set(param,value)
Parameters
param: (string) The name of the parameter
value: (number) The new value of the specified parameter
Examples
Example
-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)
-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)
-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)
-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)
-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)