Difference between revisions of "Sprite:contains"
From GiderosMobile
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<translate><br /> | <translate><br /> | ||
Determines whether the specified sprite is contained in the subtree of<br /> | Determines whether the specified sprite is contained in the subtree of<br /> | ||
− | this [[Sprite]] instance.<br /> | + | this [[Special:MyLanguage/Sprite|Sprite]] instance.<br /> |
<br /></translate> | <br /></translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
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'''child''': (Sprite) <translate>The child object to test.</translate> <br/> | '''child''': (Sprite) <translate>The child object to test.</translate> <br/> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (bool) <translate>[[true]] if the child object is contained in the subtree of this [[Sprite]] instance, otherwise [[false]].</translate><br/> | + | '''Returns''' (bool) <translate>[[Special:MyLanguage/true|true]] if the child object is contained in the subtree of this [[Special:MyLanguage/Sprite|Sprite]] instance, otherwise [[Special:MyLanguage/false|false]].</translate><br/> |
Revision as of 16:33, 23 August 2018
Available since: Gideros 2011.6
Description
Determines whether the specified sprite is contained in the subtree of
this Sprite instance.
(bool) = Sprite:contains(child)
Parameters
child: (Sprite) The child object to test.
Return values
Returns (bool) true if the child object is contained in the subtree of this Sprite instance, otherwise false.