Difference between revisions of "Event.PRE SOLVE"
From GiderosMobile
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'''Value:''' preSolve<br/> | '''Value:''' preSolve<br/> | ||
=== Description === | === Description === | ||
− | <translate>This event is usually dispatched after | + | <translate>This event is usually dispatched after [[Event.BEGIN_CONTACT]] and can be dispatched multiple times on each reaction between objects. |
− | Usually in this event you can cancel or modify collisions in other ways using | + | Usually in this event you can cancel or modify collisions in other ways using [[event.contact]] object.</translate> |
=== Parameters === | === Parameters === | ||
− | '''contact''': (b2.Contact) <translate>Contains instance of | + | '''contact''': (b2.Contact) <translate>Contains instance of [[b2.Contact]] holding information about this collision</translate><br/> |
− | '''fixtureA''': (b2.Fixture) <translate>Contains instance of | + | '''fixtureA''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of first colliding body</translate><br/> |
− | '''fixtureB''': (b2.Fixture) <translate>Contains instance of | + | '''fixtureB''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of second colliding body</translate><br/> |
Revision as of 14:01, 23 August 2018
Available since: Gideros 2011.6
Value: preSolve
Description
This event is usually dispatched after Event.BEGIN_CONTACT and can be dispatched multiple times on each reaction between objects. Usually in this event you can cancel or modify collisions in other ways using event.contact object.
Parameters
contact: (b2.Contact) Contains instance of b2.Contact holding information about this collision
fixtureA: (b2.Fixture) Contains instance of b2.Fixture of first colliding body
fixtureB: (b2.Fixture) Contains instance of b2.Fixture of second colliding body