Difference between revisions of "Sprite:getSkewX"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
'''Available since:''' in development<br/>
+
'''<translate>Available since</translate>:''' in development<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate>Returns the sprite's X-skew (ie shear)</translate>
 
<translate>Returns the sprite's X-skew (ie shear)</translate>
 
<source lang="lua">
 
<source lang="lua">
 
(number) = Sprite:getSkewX()
 
(number) = Sprite:getSkewX()
 
</source>
 
</source>
=== Return values ===
+
=== <translate>Return values</translate> ===
'''Returns''' (number) <translate>The sprite's X-skew</translate><br/>
+
'''<translate>Returns</translate>''' (number) <translate>The sprite's X-skew</translate><br/>

Revision as of 07:28, 24 August 2018

Available since: in development

Description

Returns the sprite's X-skew (ie shear)

(number) = Sprite:getSkewX()

Return values

Returns (number) The sprite's X-skew