Difference between revisions of "Gaming:loadState"
From GiderosMobile
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'''Available since:''' Gideros 2012.09<br/> | '''Available since:''' Gideros 2012.09<br/> | ||
=== Description === | === Description === | ||
− | <translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED | + | <translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED[[, `Event.STATE_ERROR` or `Event.STATE_CONFLICT]] will be triggered.</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Gaming:loadState(key) | Gaming:loadState(key) |
Revision as of 13:54, 23 August 2018
Available since: Gideros 2012.09
Description
Load a data element from cloud storage. Either 'Event.STATE_LOADED, `Event.STATE_ERROR` or `Event.STATE_CONFLICT will be triggered.
Gaming:loadState(key)
Parameters
key: (number) Key to load