Difference between revisions of "Mesh:resizeTextureCoordinateArray"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2012.09<br/> | '''Available since:''' Gideros 2012.09<br/> | ||
=== Description === | === Description === | ||
+ | <translate><br /> | ||
+ | Resizes the texture coordinate array to contain [[[size]]] elements.<br /> | ||
<br /> | <br /> | ||
− | + | If [[[size` is smaller than the current texture coordinate array size, the content is reduced to its first `size]]] elements, the rest being dropped.<br /> | |
− | |||
− | If | ||
− | |||
− | |||
<br /> | <br /> | ||
+ | If [[[size` is greater than the current texture coordinate array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size]]] elements.<br /> | ||
+ | <br /></translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Mesh:resizeTextureCoordinateArray(size) | Mesh:resizeTextureCoordinateArray(size) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''size''': (number) new texture coordinate array size <br/> | + | '''size''': (number) <translate>new texture coordinate array size</translate> <br/> |
Revision as of 13:34, 23 August 2018
Available since: Gideros 2012.09
Description
Resizes the texture coordinate array to contain [[[size]]] elements.
If [[[size` is smaller than the current texture coordinate array size, the content is reduced to its first `size]]] elements, the rest being dropped.
If [[[size` is greater than the current texture coordinate array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size]]] elements.
Mesh:resizeTextureCoordinateArray(size)
Parameters
size: (number) new texture coordinate array size