Difference between revisions of "B2.MouseJoint"
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| A mouse joint is used to make a point on a body track a specified world point. This a soft constraint with a maximum force. This allows the constraint to stretch and without applying huge forces.<br /> | A mouse joint is used to make a point on a body track a specified world point. This a soft constraint with a maximum force. This allows the constraint to stretch and without applying huge forces.<br /> | ||
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| === Methods === | === Methods === | ||
Revision as of 10:04, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
A mouse joint is used to make a point on a body track a specified world point. This a soft constraint with a maximum force. This allows the constraint to stretch and without applying huge forces.
| Methodsb2.MouseJoint:getDampingRatio - returns the damping ratio | EventsConstants | 
