Difference between revisions of "Pixel.new"
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'''Available since:''' Gideros 2016.06<br/> | '''Available since:''' Gideros 2016.06<br/> | ||
=== Description === | === Description === | ||
− | Create new pixel | + | <translate>Create new pixel</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Pixel.new(color,alpha,width,height) | Pixel.new(color,alpha,width,height) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''color''': (number) hex value representing color '''optional'''<br/> | + | '''color''': (number) <translate>hex value representing color</translate> '''optional'''<br/> |
− | '''alpha''': (number) alpha value from 0 to 1 '''optional'''<br/> | + | '''alpha''': (number) <translate>alpha value from 0 to 1</translate> '''optional'''<br/> |
− | '''width''': (number) width of pixel '''optional'''<br/> | + | '''width''': (number) <translate>width of pixel</translate> '''optional'''<br/> |
− | '''height''': (number) height of pixel '''optional'''<br/> | + | '''height''': (number) <translate>height of pixel</translate> '''optional'''<br/> |
__NOTOC__ | __NOTOC__ | ||
'''Available since:''' in development<br/> | '''Available since:''' in development<br/> | ||
=== Description === | === Description === | ||
− | Constructor to create a Pixel with texture in letterbox mode. Every texture will be fitted into Pixel dimensions with preserving texture aspect ratio. | + | <translate>Constructor to create a Pixel with texture in letterbox mode. Every texture will be fitted into Pixel dimensions with preserving texture aspect ratio.</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) | Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''texture''': (Texture) texture to use for the pixel <br/> | + | '''texture''': (Texture) <translate>texture to use for the pixel</translate> <br/> |
− | '''width''': (number) width of the Pixel '''optional'''<br/> | + | '''width''': (number) <translate>width of the Pixel</translate> '''optional'''<br/> |
− | '''height''': (number) height of the Pixel '''optional'''<br/> | + | '''height''': (number) <translate>height of the Pixel</translate> '''optional'''<br/> |
− | '''texture_scale_x''': (number) horizontal scale of the pixel texture '''optional'''<br/> | + | '''texture_scale_x''': (number) <translate>horizontal scale of the pixel texture</translate> '''optional'''<br/> |
− | '''texture_scale_y''': (number) vertical scale of the pixel texture '''optional'''<br/> | + | '''texture_scale_y''': (number) <translate>vertical scale of the pixel texture</translate> '''optional'''<br/> |
− | '''texture_x''': (number) horizontal position of the pixel texture '''optional'''<br/> | + | '''texture_x''': (number) <translate>horizontal position of the pixel texture</translate> '''optional'''<br/> |
− | '''texture_y''': (number) vertical position of the pixel texture '''optional'''<br/> | + | '''texture_y''': (number) <translate>vertical position of the pixel texture</translate> '''optional'''<br/> |
Revision as of 13:34, 23 August 2018
Available since: Gideros 2016.06
Description
Create new pixel
Pixel.new(color,alpha,width,height)
Parameters
color: (number) hex value representing color optional
alpha: (number) alpha value from 0 to 1 optional
width: (number) width of pixel optional
height: (number) height of pixel optional
Available since: in development
Description
Constructor to create a Pixel with texture in letterbox mode. Every texture will be fitted into Pixel dimensions with preserving texture aspect ratio.
Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y)
Parameters
texture: (Texture) texture to use for the pixel
width: (number) width of the Pixel optional
height: (number) height of the Pixel optional
texture_scale_x: (number) horizontal scale of the pixel texture optional
texture_scale_y: (number) vertical scale of the pixel texture optional
texture_x: (number) horizontal position of the pixel texture optional
texture_y: (number) vertical position of the pixel texture optional