Difference between revisions of "Sprite:setColorTransform"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br /> | Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br /> | ||
This adjustment also applies to the children of this sprite instance.<br /> | This adjustment also applies to the children of this sprite instance.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier) | Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''redMultiplier''': (number, default = 1) The red multiplier of this sprite (values between 0 and 1) <br/> | + | '''redMultiplier''': (number, default = 1) <translate>The red multiplier of this sprite (values between 0 and 1)</translate> <br/> |
− | '''greenMultiplier''': (number, default = 1) The green multiplier of this sprite(values between 0 and 1) <br/> | + | '''greenMultiplier''': (number, default = 1) <translate>The green multiplier of this sprite(values between 0 and 1)</translate> <br/> |
− | '''blueMultiplier''': (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) <br/> | + | '''blueMultiplier''': (number, default = 1) <translate>The blue multiplier of this sprite(values between 0 and 1)</translate> <br/> |
− | '''alphaMultiplier''': (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) <br/> | + | '''alphaMultiplier''': (number, default = 1) <translate>The alpha multiplier of this sprite(values between 0 and 1)</translate> <br/> |
Revision as of 13:38, 23 August 2018
Available since: Gideros 2011.6
Description
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.
Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
Parameters
redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1)
greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1)
blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1)
alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1)