Difference between revisions of "TextField"
Line 9: | Line 9: | ||
=== Examples === | === Examples === | ||
− | ''' | + | '''Bitmap font''' |
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font | local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font | ||
Line 17: | Line 17: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | ''' | + | '''Default font''' |
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- to use the default font, pass nil value for the font parameter | -- to use the default font, pass nil value for the font parameter | ||
Line 24: | Line 24: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | ''' | + | '''TTFont''' |
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font | local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font | ||
Line 30: | Line 30: | ||
text:setPosition(100, 100) | text:setPosition(100, 100) | ||
stage:addChild(text) | stage:addChild(text) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 18:47, 30 April 2024
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The TextField class is used to create objects for text display.
Examples
Bitmap font
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font
local textfield = TextField.new(font, "some text")
stage:addChild(textfield)
textfield:setText("some other text") -- change the text
Default font
-- to use the default font, pass nil value for the font parameter
local textfield2 = TextField.new(nil, "some text with default font")
stage:addChild(textfield2)
TTFont
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font
local text = TextField.new(font, "This is a text")
text:setPosition(100, 100)
stage:addChild(text)
See also
MethodsTextField.new creates a new TextField object with the specified font and text |
EventsConstants |