Difference between revisions of "Noise:setCellularDistanceFunction"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
|||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | ''' | + | '''Available since:''' Gideros 2019.12<br/> |
− | ''' | + | '''Class:''' [[FastNoise]]<br/> |
=== Description === | === Description === | ||
− | Sets the distance function used in cellular noise calculations. | + | Sets the distance function used in cellular noise calculations. Default = Euclidean. |
− | Default | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Noise:setCellularDistanceFunction(distance) | Noise:setCellularDistanceFunction(distance) | ||
Line 13: | Line 12: | ||
'''distance''': (constant) distance function<br/> | '''distance''': (constant) distance function<br/> | ||
− | {{ | + | {{FastNoise}} |
Revision as of 00:02, 29 July 2025
Available since: Gideros 2019.12
Class: FastNoise
Description
Sets the distance function used in cellular noise calculations. Default = Euclidean.
Noise:setCellularDistanceFunction(distance)
Parameters
distance: (constant) distance function
- Noise:getCellularDistanceFunction
- Noise:getCellularJitter
- Noise:getCellularNoiseLookup
- Noise:getCellularReturnType
- Noise:getFractalGain
- Noise:getFractalLacunarity
- Noise:getFractalOctaves
- Noise:getFractalType
- Noise:getFrequency
- Noise:getGradientPerturbAmp
- Noise:getInterp
- Noise:getNoiseType
- Noise:getSeed
- Noise:getTexture
- Noise:getTileTexture
- Noise:gradientPerturb2D
- Noise:gradientPerturb3D
- Noise:gradientPerturbFractal2D
- Noise:gradientPerturbFractal3D
- Noise:noise
- Noise:noise2D
- Noise:noise3D
- Noise:reset
- Noise:setCellularDistance2Indices
- Noise:setCellularDistanceFunction
- Noise:setCellularJitter
- Noise:setCellularNoiseLookup
- Noise:setCellularReturnType
- Noise:setColorLookup
- Noise:setFractalGain
- Noise:setFractalLacunarity
- Noise:setFractalOctaves
- Noise:setFractalType
- Noise:setFrequency
- Noise:setGradientPerturbAmp
- Noise:setInterp
- Noise:setNoiseType
- Noise:setSeed
- Noise:simplex4D
- Noise:whiteNoise2DInt
- Noise:whiteNoise3DInt
- Noise:whiteNoise4D
- Noise:whiteNoise4DInt