Difference between revisions of "R3d.HeightFieldShape.new"

From GiderosMobile
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r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights)
 
r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights)
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=== Parameters ===
 
=== Parameters ===
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local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)
 
local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)
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{{R3d.HeightFieldShape}}
 
{{R3d.HeightFieldShape}}

Latest revision as of 14:32, 13 July 2023

Available since: Gideros 2019.10
Class: R3d.HeightFieldShape

Description

Creates a new collision height field shape (fixture).

r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights)

Parameters

nbColumns: (number) the number of columns in the shape
nbRows: (number) the number of rows in the shape
minAltitude: (number) the minimum point altitude of the shape
maxAltitude: (number) the maximum point altitude of the shape
heights: (table) the heights table of the shape

Example

A simple terrain

local nbc, nbr = 4, 4
local minh, maxh = 0, 2
local ht = {
	0,0,0,0,
	0,2,2,0,
	0,2,2,0,
	0,0,0,0,
}
local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)