Difference between revisions of "Pixel:setTexturePosition"

From GiderosMobile
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Pixel:setTexturePosition(x,y)
 
Pixel:setTexturePosition(x,y)
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=== Parameters ===
 
=== Parameters ===
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stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)
 
stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)
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{{Pixel}}
 
{{Pixel}}

Revision as of 14:32, 13 July 2023

Available since: Gideros 2011.6
Class: Pixel

Description

Sets the texture's position.

Pixel:setTexturePosition(x,y)

Parameters

x: (number) x-coordinate of texture
y: (any) y-coordinate of texture

Example

-- a pixel holding a repeatable power of 2 texture
local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT})
local img = Pixel.new(tex, tex:getWidth(), tex:getHeight())
stage:addChild(img)
-- some vars
local flow = 0
local flowspeed = 1

function onEnterFrame(e)
	flow += flowspeed
	img:setTexturePosition(0, flow) -- move the texture pixel on y axis
end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)