Difference between revisions of "Mesh:resizeVertexArray"
From GiderosMobile
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  Mesh:resizeVertexArray(size)  |   Mesh:resizeVertexArray(size)  | ||
</source>  | </source>  | ||
| − | '''size''': (number) new vertex array size   | + | === Parameters ===  | 
| + | '''size''': (number) new vertex array size <br/>  | ||
Revision as of 10:44, 23 August 2018
Available since: Gideros 2012.09
Description
Resizes the vertex array to contain `size` elements.
If `size` is smaller than the current vertex array size, the content is reduced to its first `size` elements, the rest being dropped.
If `size` is greater than the current vertex array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size` elements.
 Mesh:resizeVertexArray(size)
Parameters
size: (number) new vertex array size