Difference between revisions of "Pixel"
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[[Special:MyLanguage/Pixel:getColor|Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:getColor() Gets the color(s) of the Pixel --> | [[Special:MyLanguage/Pixel:getColor|Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:getColor() Gets the color(s) of the Pixel --> | ||
[[Special:MyLanguage/Pixel:getDimensions|Pixel:getDimensions]] ''Returns the current size of this Pixel'' <br/><!-- GIDEROSMTD:Pixel:getDimensions() Returns the current size of this Pixel --> | [[Special:MyLanguage/Pixel:getDimensions|Pixel:getDimensions]] ''Returns the current size of this Pixel'' <br/><!-- GIDEROSMTD:Pixel:getDimensions() Returns the current size of this Pixel --> | ||
− | [[Special:MyLanguage/Pixel:getTexturePosition|Pixel:getTexturePosition]] ''Returns the | + | [[Special:MyLanguage/Pixel:getTexturePosition|Pixel:getTexturePosition]] ''Returns the texture position'' <br/><!-- GIDEROSMTD:Pixel:getTexturePosition() Returns the texture position --> |
− | [[Special:MyLanguage/Pixel:getTextureScale|Pixel:getTextureScale]] <br/><!-- GIDEROSMTD:Pixel:getTextureScale() | + | [[Special:MyLanguage/Pixel:getTextureScale|Pixel:getTextureScale]] ''Returns the texture scale'' <br/><!-- GIDEROSMTD:Pixel:getTextureScale() Returns the texture scale --> |
[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:setColor(color,alpha) Sets the color of the Pixel --> | [[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:setColor(color,alpha) Sets the color of the Pixel --> | ||
[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''Sets a gradient'' <br/><!-- GIDEROSMTD:Pixel:setColor(color1,alpha1,color2,alpha2,angle) Sets a gradient --> | [[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''Sets a gradient'' <br/><!-- GIDEROSMTD:Pixel:setColor(color1,alpha1,color2,alpha2,angle) Sets a gradient --> |
Revision as of 08:08, 8 January 2021
Supported platforms:
Available since: Gideros 2016.06
Inherits from: Sprite
Description
A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
Examples
local mypixel = Pixel.new(0x0000FF, 0.75, 128, 128)
mypixel:setAnchorPoint(0.5, 0.5)
mypixel:setPosition(application:getContentWidth() / 2, 64)
stage:addChild(mypixel)
application:setBackgroundColor(0x323232)
local p = Pixel.new(0xffffff, 1, 32, 32)
p:set("redMultiplier", 1) -- OK
p:set("greenMultiplier", 0) -- OK
p:set("blueMultiplier", 0) -- OK
p:set("alphaMultiplier", 1) -- OK
--p:set("anchorX", .5) -- NOT OK
--p:set("anchorY", .5) -- NOT OK
p:set("anchorX", 16) -- OK
p:set("anchorY", 16) -- OK
p:set("alpha", .5) -- OK
p:set("scaleX", 1.5) -- OK
p:set("rotation", 10) -- OK
p:set("x", 32) -- OK
p:set("y", 32) -- OK
stage:addChild(p)
MethodsPixel.new Create new pixel |
EventsConstants |