Difference between revisions of "Gaming:updateState"

From GiderosMobile
Line 6: Line 6:
 
  Gaming:updateState(key,data,immediate)
 
  Gaming:updateState(key,data,immediate)
 
</source>
 
</source>
'''key''': (number) Key to update ''''''<br/>
+
=== Parameters ===
'''data''': (string) New data ''''''<br/>
+
'''key''': (number) Key to update <br/>
'''immediate''': (boolean) Push the update immediately ''''''<br/>
+
'''data''': (string) New data <br/>
 +
'''immediate''': (boolean) Push the update immediately <br/>

Revision as of 10:38, 23 August 2018

Available since: Gideros 2012.09

Description

Update a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_CONFLICT` will be triggered.

 Gaming:updateState(key,data,immediate)

Parameters

key: (number) Key to update
data: (string) New data
immediate: (boolean) Push the update immediately