Difference between revisions of "Pixel"
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[[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Create new pixel</translate>''<br/><!-- GIDEROSMTD:Pixel.new(color,alpha,width,height) Create new pixel --> | [[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Create new pixel</translate>''<br/><!-- GIDEROSMTD:Pixel.new(color,alpha,width,height) Create new pixel --> | ||
[[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/><!-- GIDEROSMTD:Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) Constructor to create a Pixel with texture in letterbox mode. --> | [[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/><!-- GIDEROSMTD:Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) Constructor to create a Pixel with texture in letterbox mode. --> | ||
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[[Special:MyLanguage/Pixel:getColor|Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:getColor() Gets the color(s) of the Pixel --> | [[Special:MyLanguage/Pixel:getColor|Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:getColor() Gets the color(s) of the Pixel --> | ||
[[Special:MyLanguage/Pixel:getDimensions|Pixel:getDimensions]] <br/><!-- GIDEROSMTD:Pixel:getDimensions() --> | [[Special:MyLanguage/Pixel:getDimensions|Pixel:getDimensions]] <br/><!-- GIDEROSMTD:Pixel:getDimensions() --> | ||
[[Special:MyLanguage/Pixel:getTexturePosition|Pixel:getTexturePosition]] <br/><!-- GIDEROSMTD:Pixel:getTexturePosition() --> | [[Special:MyLanguage/Pixel:getTexturePosition|Pixel:getTexturePosition]] <br/><!-- GIDEROSMTD:Pixel:getTexturePosition() --> | ||
[[Special:MyLanguage/Pixel:getTextureScale|Pixel:getTextureScale]] <br/><!-- GIDEROSMTD:Pixel:getTextureScale() --> | [[Special:MyLanguage/Pixel:getTextureScale|Pixel:getTextureScale]] <br/><!-- GIDEROSMTD:Pixel:getTextureScale() --> | ||
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[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:setColor(color,alpha) Sets the color of the Pixel --> | [[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/><!-- GIDEROSMTD:Pixel:setColor(color,alpha) Sets the color of the Pixel --> | ||
[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] <br/><!-- GIDEROSMTD:Pixel:setColor(color1,alpha1,color2,alpha2,angle) --> | [[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] <br/><!-- GIDEROSMTD:Pixel:setColor(color1,alpha1,color2,alpha2,angle) --> |
Revision as of 22:05, 1 April 2020
Supported platforms:
Available since: Gideros 2016.06
Inherits from: Sprite
Description
A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
Examples
local mypixel = Pixel.new(0x0000FF, 0.75, 128, 128)
mypixel:setAnchorPoint(0.5, 0.5)
mypixel:setPosition(application:getContentWidth() / 2, 64)
stage:addChild(mypixel)
application:setBackgroundColor(0x323232)
local p = Pixel.new(0xffffff, 1, 32, 32)
p:set("redMultiplier", 1) -- OK
p:set("greenMultiplier", 0) -- OK
p:set("blueMultiplier", 0) -- OK
p:set("alphaMultiplier", 1) -- OK
--p:set("anchorX", .5) -- NOT OK
--p:set("anchorY", .5) -- NOT OK
p:set("anchorX", 16) -- OK
p:set("anchorY", 16) -- OK
p:set("alpha", .5) -- OK
p:set("scaleX", 1.5) -- OK
p:set("rotation", 10) -- OK
p:set("x", 32) -- OK
p:set("y", 32) -- OK
stage:addChild(p)
MethodsPixel.new Create new pixel |
EventsConstants |