Difference between revisions of "FBInstant.getEntryPointAsync"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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Returns the entry point that the game was launched from.<br />
 
Returns the entry point that the game was launched from.<br />
 
<br /></translate>
 
<br /></translate>
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
  FBInstant.getEntryPointAsync(callback)
 
  FBInstant.getEntryPointAsync(callback)
 
</source>
 
</source>
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=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
FBInstant.getEntryPointAsync( function(result,error)
 
FBInstant.getEntryPointAsync( function(result,error)
 
     if result then
 
     if result then

Revision as of 14:26, 13 July 2023


Available since: Gideros 2018.3
Class: * Initialisation and Core

Description


Returns the entry point that the game was launched from.

<syntaxhighlight lang="lua">

FBInstant.getEntryPointAsync(callback)

</source>

Parameters

callback: (function) A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.

Examples

Example
<syntaxhighlight lang="lua"> FBInstant.getEntryPointAsync( function(result,error)

   if result then

print("Entry point:",result) end end)
</source>