Difference between revisions of "SceneManager"
From GiderosMobile
m (added one more example) |
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'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform pc.png]][[File:Platform mac.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform pc.png]][[File:Platform mac.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | ||
'''<translate>Available since</translate>:''' 2020.2<br/> | '''<translate>Available since</translate>:''' 2020.2<br/> | ||
+ | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== Description === | === Description === | ||
− | An easy way to manage scenes. | + | An easy way to manage scenes.<br/> |
+ | '''Note''': works in pair with the [[Easing]] plugin | ||
<source lang="lua"> | <source lang="lua"> | ||
require "scenemanager" | require "scenemanager" | ||
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=== Example === | === Example === | ||
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How to declare and change scenes | How to declare and change scenes | ||
<source lang="lua"> | <source lang="lua"> | ||
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} | } | ||
) | ) | ||
− | |||
stage:addChild(scenemanager) | stage:addChild(scenemanager) | ||
+ | -- from app start to menu | ||
scenemanager:changeScene("menu") | scenemanager:changeScene("menu") | ||
+ | -- from menu to level1 | ||
--scenemanager:changeScene("level1", 1, SceneManager.moveFromRight, easing.outBack) | --scenemanager:changeScene("level1", 1, SceneManager.moveFromRight, easing.outBack) | ||
</source> | </source> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
+ | [[Special:MyLanguage/SceneManager.new|SceneManager.new]] ''<translate>creates a new SceneManager object</translate>''<br/><!-- GIDEROSMTD:SceneManager.new(table) creates a new SceneManager object --> | ||
+ | |||
+ | [[Special:MyLanguage/SceneManager:changeScene|SceneManager:changeScene]] ''<translate>transitions to a scene</translate>''<br/><!-- GIDEROSMTD:SceneManager:changeScene(scene, duration, transition, ease, options) transitions to a scene --> | ||
+ | |||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
+ | [[Special:MyLanguage/enterBegin|enterBegin]]<br/><!-- GIDEROSEVT:enterBegin--> | ||
+ | [[Special:MyLanguage/enterBegin|enterEnd]]<br/><!-- GIDEROSEVT:enterEnd--> | ||
+ | [[Special:MyLanguage/enterBegin|exitBegin]]<br/><!-- GIDEROSEVT:exitBegin--> | ||
+ | [[Special:MyLanguage/enterBegin|exitEnd]]<br/><!-- GIDEROSEVT:exitEnd--> | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
+ | [[Special:MyLanguage/SceneManager.moveFromRight|SceneManager.moveFromRight]]<br/><!-- GIDEROSCST:SceneManager.moveFromRight--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromLeft|SceneManager.moveFromLeft]]<br/><!-- GIDEROSCST:SceneManager.moveFromLeft--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromBottom|SceneManager.moveFromBottom]]<br/><!-- GIDEROSCST:SceneManager.moveFromBottom--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromTop|SceneManager.moveFromTop]]<br/><!-- GIDEROSCST:SceneManager.moveFromTop--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromRightWithFade|SceneManager.moveFromRightWithFade]]<br/><!-- GIDEROSCST:SceneManager.moveFromRightWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromLeftWithFade|SceneManager.moveFromLeftWithFade]]<br/><!-- GIDEROSCST:SceneManager.moveFromLeftWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromBottomWithFade|SceneManager.moveFromBottomWithFade]]<br/><!-- GIDEROSCST:SceneManager.moveFromBottomWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.moveFromTopWithFade|SceneManager.moveFromTopWithFade]]<br/><!-- GIDEROSCST:SceneManager.moveFromTopWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromRight|SceneManager.overFromRight]]<br/><!-- GIDEROSCST:SceneManager.overFromRight--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromLeft|SceneManager.overFromLeft]]<br/><!-- GIDEROSCST:SceneManager.overFromLeft--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromBottom|SceneManager.overFromBottom]]<br/><!-- GIDEROSCST:SceneManager.overFromBottom--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromTop|SceneManager.overFromTop]]<br/><!-- GIDEROSCST:SceneManager.overFromTop--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromRightWithFade|SceneManager.overFromRightWithFade]]<br/><!-- GIDEROSCST:SceneManager.overFromRightWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromLeftWithFade|SceneManager.overFromLeftWithFade]]<br/><!-- GIDEROSCST:SceneManager.overFromLeftWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromBottomWithFade|SceneManager.overFromBottomWithFade]]<br/><!-- GIDEROSCST:SceneManager.overFromBottomWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.overFromTopWithFade|SceneManager.overFromTopWithFade]]<br/><!-- GIDEROSCST:SceneManager.overFromTopWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.fade|SceneManager.fade]]<br/><!-- GIDEROSCST:SceneManager.fade--> | ||
+ | [[Special:MyLanguage/SceneManager.crossFade|SceneManager.crossFade]]<br/><!-- GIDEROSCST:SceneManager.crossFade--> | ||
+ | [[Special:MyLanguage/SceneManager.flip|SceneManager.flip]]<br/><!-- GIDEROSCST:SceneManager.flip--> | ||
+ | [[Special:MyLanguage/SceneManager.flipWithFade|SceneManager.flipWithFade]]<br/><!-- GIDEROSCST:SceneManager.flipWithFade--> | ||
+ | [[Special:MyLanguage/SceneManager.flipWithShade|SceneManager.flipWithShade]]<br/><!-- GIDEROSCST:SceneManager.flipWithShade--> | ||
|} | |} | ||
{{GIDEROS IMPORTANT LINKS}} | {{GIDEROS IMPORTANT LINKS}} |
Revision as of 03:25, 26 March 2020
Supported platforms:
Available since: 2020.2
Inherits from: Sprite
Description
An easy way to manage scenes.
Note: works in pair with the Easing plugin
require "scenemanager"
Example
How to declare and change scenes
require "scenemanager"
require "easing"
scenemanager = SceneManager.new(
{
["menu"] = Menu,
["level1"] = Level1,
}
)
stage:addChild(scenemanager)
-- from app start to menu
scenemanager:changeScene("menu")
-- from menu to level1
--scenemanager:changeScene("level1", 1, SceneManager.moveFromRight, easing.outBack)