Difference between revisions of "TextField"
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__NOTOC__ | __NOTOC__ | ||
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<languages /> | <languages /> | ||
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<!-- GIDEROSOBJ:TextField --> | <!-- GIDEROSOBJ:TextField --> | ||
− | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]] | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
− | <br/> | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
− | '''<translate>Available since</translate>:''' Gideros 2011.6 | + | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> |
− | <br/> | ||
− | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/Sprite|Sprite]] | ||
− | <br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
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The [[Special:MyLanguage/TextField|TextField]] class is used to create objects for text display. | The [[Special:MyLanguage/TextField|TextField]] class is used to create objects for text display. | ||
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=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
− | '''Example 1:''' bitmap font | + | '''Example 1:''' bitmap font: |
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<source lang="lua"> | <source lang="lua"> | ||
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font | local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font | ||
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textfield:setText("some other text") -- change the text | textfield:setText("some other text") -- change the text | ||
</source> | </source> | ||
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+ | '''Example 2:''' default font: | ||
<source lang="lua"> | <source lang="lua"> | ||
-- to use the default font, pass nil value for the font parameter | -- to use the default font, pass nil value for the font parameter | ||
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stage:addChild(textfield2) | stage:addChild(textfield2) | ||
</source> | </source> | ||
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+ | '''Example 3:''' TTFont: | ||
<source lang="lua"> | <source lang="lua"> | ||
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font | local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font | ||
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stage:addChild(text) | stage:addChild(text) | ||
</source> | </source> | ||
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+ | '''Example 4:''' colored text: | ||
<source lang="lua"> | <source lang="lua"> | ||
local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text") | local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text") | ||
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stage:addChild(text) | stage:addChild(text) | ||
</source> | </source> | ||
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{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
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=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
[[Special:MyLanguage/TextField.new|TextField.new]] ''<translate>creates a new TextField object with the specified font and text</translate>''<br/><!-- GIDEROSMTD:TextField.new(font,text,sample,layout) creates a new TextField object with the specified font and text --> | [[Special:MyLanguage/TextField.new|TextField.new]] ''<translate>creates a new TextField object with the specified font and text</translate>''<br/><!-- GIDEROSMTD:TextField.new(font,text,sample,layout) creates a new TextField object with the specified font and text --> | ||
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[[Special:MyLanguage/TextField:setText|TextField:setText]] ''<translate>sets the text to be displayed</translate>''<br/><!-- GIDEROSMTD:TextField:setText(text) sets the text to be displayed --> | [[Special:MyLanguage/TextField:setText|TextField:setText]] ''<translate>sets the text to be displayed</translate>''<br/><!-- GIDEROSMTD:TextField:setText(text) sets the text to be displayed --> | ||
[[Special:MyLanguage/TextField:setTextColor|TextField:setTextColor]] ''<translate>sets the color of the text in a text field in hexadecimal format</translate>''<br/><!-- GIDEROSMTD:TextField:setTextColor(color) sets the color of the text in a text field in hexadecimal format --> | [[Special:MyLanguage/TextField:setTextColor|TextField:setTextColor]] ''<translate>sets the color of the text in a text field in hexadecimal format</translate>''<br/><!-- GIDEROSMTD:TextField:setTextColor(color) sets the color of the text in a text field in hexadecimal format --> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} | ||
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Revision as of 00:14, 10 December 2019
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The TextField class is used to create objects for text display.
Examples
Example 1: bitmap font:
local font = Font.new("myfont.txt", "myfont.png") -- you need to add your bitmap font
local textfield = TextField.new(font, "some text")
stage:addChild(textfield)
textfield:setText("some other text") -- change the text
Example 2: default font:
-- to use the default font, pass nil value for the font parameter
local textfield2 = TextField.new(nil, "some text with default font")
stage:addChild(textfield2)
Example 3: TTFont:
local font = TTFont.new("fonts/Tahoma.ttf", 32, "", true, 1) -- you need to add your .ttf font
local text = TextField.new(font, "This is a text")
text:setPosition(100, 100)
stage:addChild(text)
Example 4: colored text:
local text = TextField.new(nil, "This is a \e[color=#f005]semi transparent red\e[color] text")
text:setPosition(32, 64)
stage:addChild(text)
MethodsTextField.new creates a new TextField object with the specified font and text |
EventsConstants |