Difference between revisions of "ReactPhysics3D"

From GiderosMobile
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=== <translate>Classes</translate> ===
 
=== <translate>Classes</translate> ===
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
[[Special:MyLanguage/r3d.BallAndSocketShape|r3d.BallAndSocketShape]]<br />
+
<!-- GIDEROSOBJ:r3d.BallAndSocketShape -->[[Special:MyLanguage/r3d.BallAndSocketShape|r3d.BallAndSocketShape]]<br />
[[Special:MyLanguage/r3d.Body|r3d.Body]]<br />
+
<!-- GIDEROSOBJ:r3d.Body -->[[Special:MyLanguage/r3d.Body|r3d.Body]]<br />
[[Special:MyLanguage/r3d.BoxShape|r3d.BoxShape]]<br />
+
<!-- GIDEROSOBJ:r3d.BoxShape -->[[Special:MyLanguage/r3d.BoxShape|r3d.BoxShape]]<br />
[[Special:MyLanguage/r3d.CapsuleShape|r3d.CapsuleShape]]<br />
+
<!-- GIDEROSOBJ:r3d.CapsuleShape -->[[Special:MyLanguage/r3d.CapsuleShape|r3d.CapsuleShape]]<br />
[[Special:MyLanguage/r3d.ConcaveMeshShape|r3d.ConcaveMeshShape]]<br />
+
<!-- GIDEROSOBJ:r3d.ConcaveMeshShape -->[[Special:MyLanguage/r3d.ConcaveMeshShape|r3d.ConcaveMeshShape]]<br />
[[Special:MyLanguage/r3d.ConvexMeshShape|r3d.ConvexMeshShape]]<br />
+
<!-- GIDEROSOBJ:r3d.ConvexMeshShape -->[[Special:MyLanguage/r3d.ConvexMeshShape|r3d.ConvexMeshShape]]<br />
[[Special:MyLanguage/r3d.FixedJoint|r3d.FixedJoint]]<br />
+
<!-- GIDEROSOBJ:r3d.FixedJoint -->[[Special:MyLanguage/r3d.FixedJoint|r3d.FixedJoint]]<br />
[[Special:MyLanguage/r3d.Fixture|r3d.Fixture]]<br />
+
<!-- GIDEROSOBJ:r3d.Fixture -->[[Special:MyLanguage/r3d.Fixture|r3d.Fixture]]<br />
[[Special:MyLanguage/r3d.HeightFieldShape|r3d.HeightFieldShape]]<br />
+
<!-- GIDEROSOBJ:r3d.HeightFieldShape -->[[Special:MyLanguage/r3d.HeightFieldShape|r3d.HeightFieldShape]]<br />
[[Special:MyLanguage/r3d.HingeJoint|r3d.HingeJoint]]<br />
+
<!-- GIDEROSOBJ:r3d.HingeJoint -->[[Special:MyLanguage/r3d.HingeJoint|r3d.HingeJoint]]<br />
[[Special:MyLanguage/r3d.Joint|r3d.Joint]]<br />
+
<!-- GIDEROSOBJ:r3d.Joint -->[[Special:MyLanguage/r3d.Joint|r3d.Joint]]<br />
[[Special:MyLanguage/r3d.Shape|r3d.Shape]]<br />
+
<!-- GIDEROSOBJ:r3d.Shape -->[[Special:MyLanguage/r3d.Shape|r3d.Shape]]<br />
[[Special:MyLanguage/r3d.SphereShape|r3d.SphereShape]]<br />
+
<!-- GIDEROSOBJ:r3d.SphereShape -->[[Special:MyLanguage/r3d.SphereShape|r3d.SphereShape]]<br />
[[Special:MyLanguage/r3d.World|r3d.World]]<br />
+
<!-- GIDEROSOBJ:r3d.World -->[[Special:MyLanguage/r3d.World|r3d.World]]<br />
 
</div>
 
</div>

Revision as of 08:18, 8 October 2019


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2019.10

Description

ReactPhysics3D is an open source 3D physics and collision engine. [React Physics 3D home page]

Classes