Difference between revisions of "Pixel:setNinePatch"
From GiderosMobile
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'''vt''': (number) <translate>top size of the rendered dynamic area</translate> <br/> | '''vt''': (number) <translate>top size of the rendered dynamic area</translate> <br/> | ||
'''vb''': (number) <translate>bottom size of the rendered dynamic area</translate> <br/> | '''vb''': (number) <translate>bottom size of the rendered dynamic area</translate> <br/> | ||
− | ''' | + | '''tl''': (number) <translate>left size of the texture dynamic area</translate> <br/> |
− | ''' | + | '''tr''': (number) <translate>right size of the texture dynamic area</translate> <br/> |
− | ''' | + | '''tt''': (number) <translate>top size of the texture dynamic area</translate> <br/> |
− | ''' | + | '''tb''': (number) <translate>bottom size of the texture dynamic area</translate> <br/> |
Revision as of 13:16, 30 September 2019
Available since: Gideros 2019.9
Class: Pixel
Description
Enable 9-patch texture rendering with the specified parameters.
Pixel:setNinePatch(vl,vr,vt,vb,tl,tr,tt,tb)
Pixel:setNinePatch(l,r,t,b) -- Use the same values for v* and t*
Pixel:setNinePatch(vmargin,tmargin) -- Use the same values for all borders, but differentiate rendered and texture values
Pixel:setNinePatch(margin) -- Use the same value for all
Parameters
vl: (number) left size of the rendered dynamic area
vr: (number) right size of the rendered dynamic area
vt: (number) top size of the rendered dynamic area
vb: (number) bottom size of the rendered dynamic area
tl: (number) left size of the texture dynamic area
tr: (number) right size of the texture dynamic area
tt: (number) top size of the texture dynamic area
tb: (number) bottom size of the texture dynamic area