Difference between revisions of "Media"
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+ | '''Example 3.''' Save a picture on your phone or on your pc. | ||
+ | <br/> | ||
+ | |||
+ | <source lang="lua"> | ||
+ | require "media" | ||
+ | |||
+ | -- draw your gfx | ||
+ | local source = Pixel.new(0xff00ff, 1, 128, 128) | ||
+ | -- create a render target and draw to it | ||
+ | local rt = RenderTarget.new(source:getWidth(), source:getHeight()) | ||
+ | rt:draw(source) | ||
+ | -- save your render target to gideros documents folder | ||
+ | local myfilepath = "|D|mysavedpicture2.png" | ||
+ | rt:save(myfilepath) | ||
+ | -- create a new media and save your gfx | ||
+ | local media = Media.new(myfilepath) | ||
+ | -- android saved path = internal storage/pictures !!! NEED permission write external storage !!! | ||
+ | mediamanager:postPicture(myfilepath) | ||
+ | |||
+ | -- show your gfx on stage | ||
+ | local mybmprt = Bitmap.new(Texture.new(myfilepath)) | ||
+ | mybmprt:setPosition(64, 64) | ||
+ | stage:addChild(mybmprt) | ||
+ | </source> | ||
+ | <br/> | ||
+ | |||
=== <translate>Notes</translate> === | === <translate>Notes</translate> === |
Revision as of 02:19, 14 September 2019
Available since: Gideros 2016.1
Description
- Get image from Camera, gallery or file system
- Resize image
- Make copy of an image
- Take screenshots
- Play videos (for cutscenes)
- Manipulate pictures (getting/setting pixels)
- And much more...
Examples
Example 1.
--require plugin
require "media"
-- is camera available
print(mediamanager:isCameraAvailable())
-- take screenshot (no permission needed)
mediamanager:takeScreenshot()
-- get picture from gallery (*need read permission*)
mediamanager:getPicture()
-- save picture to sdcard/pictures folder (*need write permission*)
mediamanager:postPicture("gfx/ball.png")
Example 2.
require "media"
mediamanager:addEventListener(Event.MEDIA_RECEIVE, function(e)
local media = Media.new(e.path)
media:resize(200, 200)
print(media:getPixel(1, 1))
for x = 50, 100 do
for y = 50, 100 do
media:setPixel(x, y, 255, 0, 0, 0.5)
end
end
media:save()
local bmp = Bitmap.new(Texture.new(e.path, true))
stage:addChild(bmp)
end)
if mediamanager:isCameraAvailable() then
mediamanager:takePicture()
else
mediamanager:getPicture()
end
Example 3. Save a picture on your phone or on your pc.
require "media"
-- draw your gfx
local source = Pixel.new(0xff00ff, 1, 128, 128)
-- create a render target and draw to it
local rt = RenderTarget.new(source:getWidth(), source:getHeight())
rt:draw(source)
-- save your render target to gideros documents folder
local myfilepath = "|D|mysavedpicture2.png"
rt:save(myfilepath)
-- create a new media and save your gfx
local media = Media.new(myfilepath)
-- android saved path = internal storage/pictures !!! NEED permission write external storage !!!
mediamanager:postPicture(myfilepath)
-- show your gfx on stage
local mybmprt = Bitmap.new(Texture.new(myfilepath))
mybmprt:setPosition(64, 64)
stage:addChild(mybmprt)
Notes
By resizing image you will actually resize the file of the image, so there is no going back to upscale it later.
getPicture method gives you copies of the image, so you won't harm the original.
The dimensions when resizing are all actual dimensions of the image and not logical dimensions in your project.
Methodsmediamanager:isCameraAvailable() -- returns true is you can get picture from camera Media.new(path) -- create new Media object with provided image |
EventsEvent.MEDIA_RECEIVE (e.path) -- path to image Constants |