Difference between revisions of "Path2D:setLineThickness"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2016.04<br/> === Description === Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect. <sourc...") |
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Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect. | Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect. | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | Path2D:setLineThickness(thickness,feather) | |
</source> | </source> | ||
− | '''thickness | + | '''thickness''': (number) line thickness in sprite coordinates units ''''''<br/> |
− | '''feather | + | '''feather''': (number) Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1. '''optional'''<br/> |
Revision as of 10:20, 23 August 2018
Available since: Gideros 2016.04
Description
Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect.
Path2D:setLineThickness(thickness,feather)
'thickness: (number) line thickness in sprite coordinates units '
feather: (number) Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1. optional