Difference between revisions of "Sprite:setColorTransform"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function...")
 
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= Sprite:setColorTransform(redMultipliergreenMultiplierblueMultiplieralphaMultiplier,)
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Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
 
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'''redMultiplier:''' (number, default = 1) The red multiplier of this sprite (values between 0 and 1) ''''''<br/>
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'''redMultiplier''': (number, default = 1) The red multiplier of this sprite (values between 0 and 1) ''''''<br/>
'''greenMultiplier:''' (number, default = 1) The green multiplier of this sprite(values between 0 and 1) ''''''<br/>
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'''greenMultiplier''': (number, default = 1) The green multiplier of this sprite(values between 0 and 1) ''''''<br/>
'''blueMultiplier:''' (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) ''''''<br/>
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'''blueMultiplier''': (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) ''''''<br/>
'''alphaMultiplier:''' (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) ''''''<br/>
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'''alphaMultiplier''': (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) ''''''<br/>

Revision as of 10:20, 23 August 2018

Available since: Gideros 2011.6

Description


Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.

 Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)

'redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1) '
'greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1) '
'blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) '
'alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) '