Difference between revisions of "TextureRegion.new"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
|||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2011.6<br/> | |
− | ''' | + | '''Class:''' [[TextureRegion]]<br/> |
− | ''' | + | |
− | === | + | === Description === |
− | + | Creates a new TextureRegion object. | |
− | Creates a new TextureRegion object. | + | <syntaxhighlight lang="lua"> |
− | < | + | TextureRegion.new(texture) |
− | + | </syntaxhighlight> | |
− | + | <syntaxhighlight lang="lua"> | |
− | </ | + | TextureRegion.new(texture,x,y,width,height) |
− | + | </syntaxhighlight> | |
− | + | ||
− | + | If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture. | |
− | + | ||
− | + | If TextureRegion object is created with 5 parameters (texture, x, y, width, height), it specifies a rectangular region within texture. | |
− | + | ||
− | + | === Parameters === | |
− | + | '''texture''': (TextureBase) texture object<br/> | |
− | + | '''x''': (number) left coordinate of the region<br/> | |
− | < | + | '''y''': (number) top coordinate of the region<br/> |
− | + | '''width''': (number) width of the region<br/> | |
− | + | '''height''': (number) height of the region<br/> | |
− | + | ||
− | + | {{TextureRegion}} | |
− | |||
− | |||
− | |||
− | |||
− | === | ||
− | '''texture''': (TextureBase) | ||
− | '''x''': (number) | ||
− | '''y''': (number) | ||
− | '''width''': (number) | ||
− | '''height''': (number) |
Latest revision as of 14:33, 13 July 2023
Available since: Gideros 2011.6
Class: TextureRegion
Description
Creates a new TextureRegion object.
TextureRegion.new(texture)
TextureRegion.new(texture,x,y,width,height)
If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.
If TextureRegion object is created with 5 parameters (texture, x, y, width, height), it specifies a rectangular region within texture.
Parameters
texture: (TextureBase) texture object
x: (number) left coordinate of the region
y: (number) top coordinate of the region
width: (number) width of the region
height: (number) height of the region