Difference between revisions of "Particles:setTexture"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2016.06<br/>
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'''Available since:''' Gideros 2016.06<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Particles|Particles]]<br/>
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'''Class:''' [[Particles]]<br/>
=== <translate>Description</translate> ===
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<translate>Set texture to all particles</translate>
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=== Description ===
<source lang="lua">
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Sets a texture to all particles.
Particles:setTexture(texture)
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<syntaxhighlight lang="lua">
</source>
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Particles:setTexture(texture,slot)
=== <translate>Parameters</translate> ===
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</syntaxhighlight>
'''texture''': (TextureBase) <translate>texture to use in particles</translate> <br/>
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=== Parameters ===
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'''texture''': (TextureBase) texture to use in particles<br/>
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'''slot''': (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader '''optional''' (Since Gideros 2022.5)<br/>
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{{Particles}}

Latest revision as of 14:32, 13 July 2023