Difference between revisions of "B2.PulleyJoint"
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' android | + | <languages /> |
− | '''Available since:''' Gideros 2011.6<br/> | + | <!-- GIDEROSOBJ:b2.PulleyJoint --> |
− | === | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
− | <translate>< | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
− | The pulley joint is connected to two bodies and two fixed ground points. The pulley supports a ratio such that: length1 ratio * length2 | + | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/> |
− | < | + | |
− | + | === <translate>Description</translate> === | |
− | '''Pulley joint''' | + | The pulley joint is connected to two bodies and two fixed ground points. The pulley supports a ratio such that: length1 ratio * length2 <= constant Yes, the force transmitted is scaled by the ratio. The pulley also enforces a maximum length limit on both sides. This is useful to prevent one side of the pulley hitting the top. |
− | < | + | |
+ | === <translate>Examples</translate> === | ||
+ | '''Pulley joint''' | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | --create empty box2d body for joint | ||
local ground = world:createBody({}) | local ground = world:createBody({}) | ||
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350, 300, --coordinates where "imaginary string" is attached in the body 2 | 350, 300, --coordinates where "imaginary string" is attached in the body 2 | ||
1) -- ratio (if < 1 -> makes body 2 heavier, > 1 makes body 1 heavier, =1 makes them equal | 1) -- ratio (if < 1 -> makes body 2 heavier, > 1 makes body 1 heavier, =1 makes them equal | ||
− | local pulleyJoint = world:createJoint(jointDef)</ | + | local pulleyJoint = world:createJoint(jointDef) |
+ | </syntaxhighlight> | ||
+ | |||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
− | === Methods === | + | === <translate>Methods</translate> === |
− | [[b2.PulleyJoint:getGroundAnchorA]] | + | [[Special:MyLanguage/b2.PulleyJoint:getGroundAnchorA|b2.PulleyJoint:getGroundAnchorA]] ''<translate>returns the x and y coordinates of the first ground anchor</translate>''<br/><!-- GIDEROSMTD:b2.PulleyJoint:getGroundAnchorA() returns the x and y coordinates of the first ground anchor --> |
− | [[b2.PulleyJoint:getGroundAnchorB]] | + | [[Special:MyLanguage/b2.PulleyJoint:getGroundAnchorB|b2.PulleyJoint:getGroundAnchorB]] ''<translate>returns the x and y coordinates of the second ground anchor</translate>''<br/><!-- GIDEROSMTD:b2.PulleyJoint:getGroundAnchorB() returns the x and y coordinates of the second ground anchor --> |
− | [[b2.PulleyJoint:getLengthA]] | + | [[Special:MyLanguage/b2.PulleyJoint:getLengthA|b2.PulleyJoint:getLengthA]] ''<translate>returns the current length of the segment attached to bodyA</translate>''<br/><!-- GIDEROSMTD:b2.PulleyJoint:getLengthA() returns the current length of the segment attached to bodyA --> |
− | [[b2.PulleyJoint:getLengthB]] | + | [[Special:MyLanguage/b2.PulleyJoint:getLengthB|b2.PulleyJoint:getLengthB]] ''<translate>returns the current length of the segment attached to bodyB</translate>''<br/><!-- GIDEROSMTD:b2.PulleyJoint:getLengthB() returns the current length of the segment attached to bodyB --> |
− | [[b2.PulleyJoint:getRatio]] | + | [[Special:MyLanguage/b2.PulleyJoint:getRatio|b2.PulleyJoint:getRatio]] ''<translate>returns the joint ratio</translate>''<br/><!-- GIDEROSMTD:b2.PulleyJoint:getRatio() returns the joint ratio --> |
− | | style="width: 50%;"| | + | |
− | === Events === | + | | style="width: 50%; vertical-align:top;"| |
− | === Constants === | + | === <translate>Events</translate> === |
+ | === <translate>Constants</translate> === | ||
|} | |} | ||
+ | |||
+ | ---- | ||
+ | *'''[[B2.Joint]]''' | ||
+ | *'''[[LiquidFun]]''' |
Latest revision as of 16:55, 12 July 2023
Supported platforms:
Available since: Gideros 2011.6
Inherits from: b2.Joint
Description
The pulley joint is connected to two bodies and two fixed ground points. The pulley supports a ratio such that: length1 ratio * length2 <= constant Yes, the force transmitted is scaled by the ratio. The pulley also enforces a maximum length limit on both sides. This is useful to prevent one side of the pulley hitting the top.
Examples
Pulley joint
--create empty box2d body for joint
local ground = world:createBody({})
local jointDef = b2.createPulleyJointDef(body1, body2,
200, 100, --coordinates where "imaginary string" is attached in the air for body 1
350, 100, --coordinates where "imaginary string" is attached in the air for body 2
200, 300, --coordinates where "imaginary string" is attached to the body 1
350, 300, --coordinates where "imaginary string" is attached in the body 2
1) -- ratio (if < 1 -> makes body 2 heavier, > 1 makes body 1 heavier, =1 makes them equal
local pulleyJoint = world:createJoint(jointDef)
Methodsb2.PulleyJoint:getGroundAnchorA returns the x and y coordinates of the first ground anchor |
EventsConstants |