Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
'''Available since:''' Gideros 2016.06<br/> | '''Available since:''' Gideros 2016.06<br/> | ||
+ | '''Class:''' [[Viewport]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | + | Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied. | |
− | < | + | <syntaxhighlight lang="lua"> |
− | + | Viewport:setProjection(matrix) | |
− | </ | + | </syntaxhighlight> |
+ | |||
=== Parameters === | === Parameters === | ||
− | '''matrix''': (Matrix) | + | '''matrix''': (Matrix) Matrix to transform viewport<br/> |
+ | |||
+ | {{Viewport}} |
Latest revision as of 16:12, 20 February 2024
Available since: Gideros 2016.06
Class: Viewport
Description
Specifies a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
Viewport:setProjection(matrix)
Parameters
matrix: (Matrix) Matrix to transform viewport