Difference between revisions of "TileMap:setTile"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
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'''Class:''' [[TileMap]]<br/>
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=== Description ===
 
=== Description ===
<br />
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Sets the index of the tile. The tile indices are starting from 1.
Sets the index of the tile. The tile indices are starting from 1.<br />
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<syntaxhighlight lang="lua">
<br />
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TileMap:setTile(x,y,tx,ty,flip,color,alpha)
<source lang="lua">
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</syntaxhighlight>
TileMap:setTile(x,y,tx,ty,flip,color,alpha)
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</source>
 
 
=== Parameters ===
 
=== Parameters ===
'''x''': (number) The x-position of tile <br/>
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'''x''': (number) the x-position of tile<br/>
'''y''': (number) The y-position of tile <br/>
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'''y''': (number) the y-position of tile<br/>
'''tx''': (number) The x-index of the tile <br/>
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'''tx''': (number) the x-index of the tile<br/>
'''ty''': (number) The y-index of the tile <br/>
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'''ty''': (number) the y-index of the tile<br/>
'''flip''': (number, default = 0) flip flag of tile. Can be combination of TileMap.FLIP_HORIZONTAL, TileMap.FLIP_VERTICAL and TileMap.FLIP_DIAGONAL <br/>
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'''flip''': (number, default = 0) flip flag of tile. Can be combination of TileMap.FLIP_HORIZONTAL, TileMap.FLIP_VERTICAL and TileMap.FLIP_DIAGONAL<br/>
'''color''': (number) Color tint of the tile, default to white (0xFFFFFF) '''optional'''<br/>
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'''color''': (number) color tint of the tile, default to white (0xFFFFFF) '''optional'''<br/>
'''alpha''': (number) Alpha tint of the tile, default to opaque (1.0) '''optional'''<br/>
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'''alpha''': (number) alpha tint of the tile, default to opaque (1.0) '''optional'''<br/>
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{{TileMap}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: TileMap

Description

Sets the index of the tile. The tile indices are starting from 1.

TileMap:setTile(x,y,tx,ty,flip,color,alpha)

Parameters

x: (number) the x-position of tile
y: (number) the y-position of tile
tx: (number) the x-index of the tile
ty: (number) the y-index of the tile
flip: (number, default = 0) flip flag of tile. Can be combination of TileMap.FLIP_HORIZONTAL, TileMap.FLIP_VERTICAL and TileMap.FLIP_DIAGONAL
color: (number) color tint of the tile, default to white (0xFFFFFF) optional
alpha: (number) alpha tint of the tile, default to opaque (1.0) optional