Difference between revisions of "Particles:setTexture"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2016.06<br/>
 
'''Available since:''' Gideros 2016.06<br/>
 +
'''Class:''' [[Particles]]<br/>
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=== Description ===
 
=== Description ===
Set texture to all particles
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Sets a texture to all particles.
<source lang="lua">
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<syntaxhighlight lang="lua">
Particles:setTexture(texture)
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Particles:setTexture(texture,slot)
</source>
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</syntaxhighlight>
 +
 
 
=== Parameters ===
 
=== Parameters ===
'''texture''': (TextureBase) texture to use in particles <br/>
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'''texture''': (TextureBase) texture to use in particles<br/>
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'''slot''': (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader '''optional''' (Since Gideros 2022.5)<br/>
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{{Particles}}

Latest revision as of 14:32, 13 July 2023