Difference between revisions of "R3d.HeightFieldShape.new"
From GiderosMobile
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r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights) | r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights) | ||
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local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht) | local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht) | ||
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{{R3d.HeightFieldShape}} | {{R3d.HeightFieldShape}} |
Latest revision as of 14:32, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.HeightFieldShape
Description
Creates a new collision height field shape (fixture).
r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights)
Parameters
nbColumns: (number) the number of columns in the shape
nbRows: (number) the number of rows in the shape
minAltitude: (number) the minimum point altitude of the shape
maxAltitude: (number) the maximum point altitude of the shape
heights: (table) the heights table of the shape
Example
A simple terrain
local nbc, nbr = 4, 4
local minh, maxh = 0, 2
local ht = {
0,0,0,0,
0,2,2,0,
0,2,2,0,
0,0,0,0,
}
local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)