Difference between revisions of "TileMap:shift"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
Shifts the tile map to change tile graphic. The arguments are in tiles, not in pixels. By shifting the tile map one by one as needed, you can create dynamic tile maps.
 
Shifts the tile map to change tile graphic. The arguments are in tiles, not in pixels. By shifting the tile map one by one as needed, you can create dynamic tile maps.
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TileMap:shift(dx,dy)
 
TileMap:shift(dx,dy)
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=== Parameters ===
 
=== Parameters ===
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=== Examples ===
 
=== Examples ===
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tilemap:shift(-1, 0) -- shifts the tile map to the left
 
tilemap:shift(-1, 0) -- shifts the tile map to the left
 
tilemap:shift(1, 0) -- shifts the tile map to the right
 
tilemap:shift(1, 0) -- shifts the tile map to the right
 
tilemap:shift(0, -1) -- shifts the tile map up
 
tilemap:shift(0, -1) -- shifts the tile map up
 
tilemap:shift(0, 1) -- shifts the tile map down
 
tilemap:shift(0, 1) -- shifts the tile map down
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{{TileMap}}
 
{{TileMap}}

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: TileMap

Description

Shifts the tile map to change tile graphic. The arguments are in tiles, not in pixels. By shifting the tile map one by one as needed, you can create dynamic tile maps.

TileMap:shift(dx,dy)

Parameters

dx: (number) the x amount of shift in tiles
dy: (number) the y amount of shift in tiles

Examples

tilemap:shift(-1, 0) -- shifts the tile map to the left
tilemap:shift(1, 0) -- shifts the tile map to the right
tilemap:shift(0, -1) -- shifts the tile map up
tilemap:shift(0, 1) -- shifts the tile map down