Difference between revisions of "Mesh:getColor"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")  | 
				|||
| (9 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
__NOTOC__  | __NOTOC__  | ||
'''Available since:''' Gideros 2013.06<br/>  | '''Available since:''' Gideros 2013.06<br/>  | ||
| + | '''Class:''' [[Mesh]]<br/>  | ||
| + | |||
=== Description ===  | === Description ===  | ||
| − | Returns color and alpha of the i-th element from color array  | + | Returns color and alpha of the i-th element from the color array.  | 
| − | <  | + | <syntaxhighlight lang="lua">  | 
(number), (number) = Mesh:getColor(i)  | (number), (number) = Mesh:getColor(i)  | ||
| − | </  | + | </syntaxhighlight>  | 
| − | '''i''': (number) index   | + | |
| + | === Parameters ===  | ||
| + | '''i''': (number) index<br/>  | ||
| + | |||
| + | === Return values ===  | ||
'''Returns''' (number) color<br/>  | '''Returns''' (number) color<br/>  | ||
| − | '''Returns''' (number)   | + | '''Returns''' (number) normalized alpha (0-1)<br/>  | 
| + | |||
| + | {{Mesh}}  | ||
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2013.06
Class: Mesh
Description
Returns color and alpha of the i-th element from the color array.
(number), (number) = Mesh:getColor(i)
Parameters
i: (number) index
Return values
Returns (number) color
Returns (number) normalized alpha (0-1)
- Mesh
 - Mesh.new
 - Mesh:clearColorArray
 - Mesh:clearIndexArray
 - Mesh:clearTexture
 - Mesh:clearTextureCoordinateArray
 - Mesh:clearVertexArray
 - Mesh:getColor
 - Mesh:getColorArraySize
 - Mesh:getIndex
 - Mesh:getIndexArraySize
 - Mesh:getTextureCoordinate
 - Mesh:getTextureCoordinateArraySize
 - Mesh:getVertex
 - Mesh:getVertexArraySize
 - Mesh:resizeColorArray
 - Mesh:resizeIndexArray
 - Mesh:resizeTextureCoordinateArray
 - Mesh:resizeVertexArray
 - Mesh:setAutoSort
 - Mesh:setColor
 - Mesh:setColorArray
 - Mesh:setColors
 - Mesh:setCullMode
 - Mesh:setGenericArray
 - Mesh:setIndex
 - Mesh:setIndexArray
 - Mesh:setIndices
 - Mesh:setInstanceCount
 - Mesh:setPrimitiveType
 - Mesh:setTexture
 - Mesh:setTextureCoordinate
 - Mesh:setTextureCoordinateArray
 - Mesh:setTextureCoordinates
 - Mesh:setVertex
 - Mesh:setVertexArray
 - Mesh:setVertices