Difference between revisions of "Particles:addParticles"
From GiderosMobile
m (little typo :-)) |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
+ | '''Available since:''' Gideros 2016.06<br/> | ||
+ | '''Class:''' [[Particles]]<br/> | ||
− | + | === Description === | |
− | + | Adds a single particle (short form) or several ones (long form) to a particle system. | |
− | + | <syntaxhighlight lang="lua"> | |
− | === | + | (number or table) = Particles:addParticles(particles) |
− | + | </syntaxhighlight> | |
'''Short form''' (single particle): ''particles:addParticles(x,y,size,angle,ttl)'' | '''Short form''' (single particle): ''particles:addParticles(x,y,size,angle,ttl)'' | ||
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where particleDescX is a table describing a particle to be added. This table can contain the following parameters: | where particleDescX is a table describing a particle to be added. This table can contain the following parameters: | ||
− | *x,y: particle position | + | *'''x''','''y''': particle position |
− | *size: particle size | + | *'''size''': particle size |
− | *angle: particle orientation | + | *'''angle''': particle orientation |
− | *color: particle color | + | *'''color''': particle color |
− | *alpha: particle alpha | + | *'''alpha''': particle alpha |
− | *ttl: time to live, number of frames this particle will stay on screen | + | *'''ttl''': time to live, number of frames this particle will stay on screen |
− | *tag: tag associated with this particle | + | *'''tag''': tag associated with this particle |
− | *speedX,speedY,speedAngular,speedGrowth: | + | *'''speedX''', '''speedY''', '''speedAngular''', '''speedGrowth''': amount added to x, y, angle and size at the beginning of each frame |
− | *decay,decayAngular,decayGrowth,decayAlpha: factor applied to speedX and speedY, speedAngular, speedGrowth and alpha at the beginning of each frame | + | *'''decay''', '''decayAngular''', '''decayGrowth''', '''decayAlpha''': factor applied to speedX and speedY, speedAngular, speedGrowth and alpha at the beginning of each frame. A value below 1 will substract and a value above 1 will add to the current value. |
− | + | *'''z''', '''speedZ''': z particle position and associated speed (since Gideros 2022.5) | |
− | ( | + | *'''acceleration''', '''accelerationAngular''', '''accelerationGrowth''', '''accelerationAlpha''': amount added each frame to associated speed values (since Gideros 2022.5) |
− | + | *'''extra''': additional float value available in the shader (since Gideros 2022.5) | |
+ | |||
+ | |||
+ | Since Gideros 2022.5, '''decay''' and '''acceleration''' can be vectors, allowing to specify different values for x,y and z components. | ||
− | === | + | === Parameters === |
− | '''particles''': (table or arguments) | + | '''particles''': (table or arguments) table for multiple particles or arguments for single particle</br> |
− | === | + | === Return values === |
− | ''' | + | '''Returns''' (number or table) index or table with indexes of added particles</br> |
− | === | + | === Example === |
− | < | + | <syntaxhighlight lang="lua"> |
local stars = Particles.new() | local stars = Particles.new() | ||
stars:setPosition(64, 64) | stars:setPosition(64, 64) | ||
Line 42: | Line 47: | ||
}) | }) | ||
end) | end) | ||
− | </ | + | </syntaxhighlight> |
{{Particles}} | {{Particles}} |
Latest revision as of 14:32, 13 July 2023
Available since: Gideros 2016.06
Class: Particles
Description
Adds a single particle (short form) or several ones (long form) to a particle system.
(number or table) = Particles:addParticles(particles)
Short form (single particle): particles:addParticles(x,y,size,angle,ttl)
Extended form: particles:addParticles{particleDesc1,particleDesc2,...,particleDescN}
where particleDescX is a table describing a particle to be added. This table can contain the following parameters:
- x,y: particle position
- size: particle size
- angle: particle orientation
- color: particle color
- alpha: particle alpha
- ttl: time to live, number of frames this particle will stay on screen
- tag: tag associated with this particle
- speedX, speedY, speedAngular, speedGrowth: amount added to x, y, angle and size at the beginning of each frame
- decay, decayAngular, decayGrowth, decayAlpha: factor applied to speedX and speedY, speedAngular, speedGrowth and alpha at the beginning of each frame. A value below 1 will substract and a value above 1 will add to the current value.
- z, speedZ: z particle position and associated speed (since Gideros 2022.5)
- acceleration, accelerationAngular, accelerationGrowth, accelerationAlpha: amount added each frame to associated speed values (since Gideros 2022.5)
- extra: additional float value available in the shader (since Gideros 2022.5)
Since Gideros 2022.5, decay and acceleration can be vectors, allowing to specify different values for x,y and z components.
Parameters
particles: (table or arguments) table for multiple particles or arguments for single particle
Return values
Returns (number or table) index or table with indexes of added particles
Example
local stars = Particles.new()
stars:setPosition(64, 64)
stage:addChild(stars)
stage:addEventListener(Event.ENTER_FRAME, function()
stars:addParticles({
{x=math.random(4*64),y=math.random(5*64),size=math.random(1,30),color=0xD9B589,ttl=1*60,speedX=0,speedY=0},
{x=math.random(2*64),y=math.random(5*64),size=math.random(1,30),color=0xffff00,ttl=30*60,speedX=1,speedY=0},
})
end)
- Particles
- Particles.new
- Particles:addParticles
- Particles:clearTexture
- Particles:getDeadParticles
- Particles:getNearestParticle
- Particles:getNumParticles
- Particles:getParticleAcceleration
- Particles:getParticleAngle
- Particles:getParticleColor
- Particles:getParticleDecay
- Particles:getParticleExtra
- Particles:getParticlePosition
- Particles:getParticleSize
- Particles:getParticleSpeed
- Particles:getParticleTag
- Particles:getParticleTtl
- Particles:getParticles
- Particles:isPaused
- Particles:removeParticles
- Particles:scaleParticles
- Particles:setParticleAcceleration
- Particles:setParticleAngle
- Particles:setParticleColor
- Particles:setParticleDecay
- Particles:setParticleExtra
- Particles:setParticlePosition
- Particles:setParticleSize
- Particles:setParticleSpeed
- Particles:setParticleTag
- Particles:setParticleTtl
- Particles:setPaused
- Particles:setTexture