Difference between revisions of "FBInstant.context.getID"
From GiderosMobile
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A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.<br /> | A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.<br /> | ||
<br /></translate> | <br /></translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
(string) = FBInstant.context.getID() | (string) = FBInstant.context.getID() | ||
− | </ | + | </syntaxhighlight> |
=== <translate>Return values</translate> === | === <translate>Return values</translate> === | ||
'''<translate>Returns</translate>''' (string) <translate>A unique identifier for the current game context.</translate><br/> | '''<translate>Returns</translate>''' (string) <translate>A unique identifier for the current game context.</translate><br/> | ||
=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
'''Example'''<br/> | '''Example'''<br/> | ||
− | < | + | <syntaxhighlight lang="lua"> |
fbContextId=FBInstant.context.getID() | fbContextId=FBInstant.context.getID() | ||
if fbContextId~="null" then | if fbContextId~="null" then | ||
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print("You may have tried to access a context high score in solo mode!") | print("You may have tried to access a context high score in solo mode!") | ||
end | end | ||
− | <br/></ | + | <br/></syntaxhighlight> |
{{FBInstant.context}} | {{FBInstant.context}} |
Latest revision as of 14:27, 13 July 2023
Available since: Gideros 2018.3
Class: Context
Description
A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.
(string) = FBInstant.context.getID()
Return values
Returns (string) A unique identifier for the current game context.
Examples
Example
fbContextId=FBInstant.context.getID()
if fbContextId~="null" then
print("context",fbContextId)
FBInstant.getLeaderboardAsync("Highest Level Achievers."..fbContextId,function (e,error)
print("group leaderboard event",e)
print("group leaderboard error",error)
end)
else
print("You may have tried to access a context high score in solo mode!")
end
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