Difference between revisions of "Mesh:setColors"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 +
'''Class:''' [[Mesh]]<br/>
 +
 
=== Description ===
 
=== Description ===
<br />
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Sets zero or more colors to a mesh with a single function call.
Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.<br />
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<syntaxhighlight lang="lua">
<br />
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Mesh:setColors(colors)
<source lang="lua">
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</syntaxhighlight>
Mesh:setColors(colors)
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</source>
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=== Parameters ===
'''colors''': (any) ''''''<br/>
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'''colors''': (any) multiple values or a Lua array<br/>
 +
 
 +
=== Example ===
 +
'''Different setColor function calls'''
 +
<syntaxhighlight lang="lua">
 +
-- sets 3 colors with seperate function calls
 +
mesh:setColor(1, 0xff0000, 0.5)
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mesh:setColor(2, 0x00ff00, 0.7)
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mesh:setColor(3, 0x0000ff)
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 +
-- sets 3 colors with one function call
 +
mesh:setColors(1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0)
 +
 
 +
-- same as above
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mesh:setColors{1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0}
 +
 
 +
-- these two functions do nothing
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mesh:setColors()
 +
mesh:setColors{}
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</syntaxhighlight>
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 +
{{Mesh}}

Latest revision as of 14:30, 13 July 2023

Available since: Gideros 2012.09
Class: Mesh

Description

Sets zero or more colors to a mesh with a single function call.

Mesh:setColors(colors)

Parameters

colors: (any) multiple values or a Lua array

Example

Different setColor function calls

-- sets 3 colors with seperate function calls
mesh:setColor(1, 0xff0000, 0.5)
mesh:setColor(2, 0x00ff00, 0.7)
mesh:setColor(3, 0x0000ff)

-- sets 3 colors with one function call
mesh:setColors(1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0)

-- same as above
mesh:setColors{1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0}

-- these two functions do nothing
mesh:setColors()
mesh:setColors{}