Difference between revisions of "R3d.CapsuleShape.new"
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=== Description === | === Description === | ||
Creates a new collision capsule shape (fixture). | Creates a new collision capsule shape (fixture). | ||
− | < | + | <syntaxhighlight lang="lua"> |
− | r3d.CapsuleShape.new( | + | r3d.CapsuleShape.new(radius,height) |
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
− | ''' | + | '''radius''': (number) the radius of the spheres<br/> |
− | '''height''': (number) the | + | '''height''': (number) the distance between the two spheres on the Y axis<br/> |
=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
-- a ship | -- a ship | ||
local shipobj = loadObj("3d/ship", "ship.obj") | local shipobj = loadObj("3d/ship", "ship.obj") | ||
Line 22: | Line 22: | ||
shipvp.body = world:createBody(shipvp:getMatrix()) | shipvp.body = world:createBody(shipvp:getMatrix()) | ||
shipvp.body:createFixture(shipobj.shape1, nil, shipobj.mass) | shipvp.body:createFixture(shipobj.shape1, nil, shipobj.mass) | ||
− | </ | + | </syntaxhighlight> |
{{R3d.CapsuleShape}} | {{R3d.CapsuleShape}} |
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.CapsuleShape
Description
Creates a new collision capsule shape (fixture).
r3d.CapsuleShape.new(radius,height)
Parameters
radius: (number) the radius of the spheres
height: (number) the distance between the two spheres on the Y axis
Example
-- a ship
local shipobj = loadObj("3d/ship", "ship.obj")
shipobj.shape1 = r3d.CapsuleShape.new(4, 2)
shipobj.mass = 128
local shipvp = Viewport.new()
shipvp:setContent(shipobj)
shipvp.body = world:createBody(shipvp:getMatrix())
shipvp.body:createFixture(shipobj.shape1, nil, shipobj.mass)