Difference between revisions of "Noise:gradientPerturbFractal3D"

From GiderosMobile
(Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2019.12<br/> '''<translate>Class</translate>:''' Noise<br/> === <tra...")
 
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
(2 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Noise|Noise]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Noise|Noise]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(number), (number), (number) = Noise:gradientPerturbFractal3D(x, y, z)
 
(number), (number), (number) = Noise:gradientPerturbFractal3D(x, y, z)
</source>
+
</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''x''': (number) <translate>x value</translate> <br/>
 
'''x''': (number) <translate>x value</translate> <br/>
Line 14: Line 14:
 
'''<translate>Returns</translate>''' <translate>modified input x, y, z values</translate><br/>
 
'''<translate>Returns</translate>''' <translate>modified input x, y, z values</translate><br/>
  
{{Noise
+
{{Noise}}

Latest revision as of 14:31, 13 July 2023


Available since: Gideros 2019.12
Class: Noise

Description

(number), (number), (number) = Noise:gradientPerturbFractal3D(x, y, z)

Parameters

x: (number) x value
y: (number) y value
z: (number) z value

Return values

Returns modified input x, y, z values