Difference between revisions of "Gaming:loadScores"

From GiderosMobile
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=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
<translate>Fetch leaderboard entries. Either [[Special:MyLanguage/Event.LOAD_SCORES_COMPLETE|Event.LOAD_SCORES_COMPLETE]] or [[Special:MyLanguage/Event.LOAD_SCORES_ERROR|Event.LOAD_SCORES_ERROR]] will be triggered.</translate>
 
<translate>Fetch leaderboard entries. Either [[Special:MyLanguage/Event.LOAD_SCORES_COMPLETE|Event.LOAD_SCORES_COMPLETE]] or [[Special:MyLanguage/Event.LOAD_SCORES_ERROR|Event.LOAD_SCORES_ERROR]] will be triggered.</translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
  Gaming:loadScores(leaderboardId,timeSpan,collection,maxEntries)
 
  Gaming:loadScores(leaderboardId,timeSpan,collection,maxEntries)
</source>
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</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''leaderboardId''': (string) <translate>Leaderboard Id</translate> <br/>
 
'''leaderboardId''': (string) <translate>Leaderboard Id</translate> <br/>

Latest revision as of 14:29, 13 July 2023


Available since: Gideros 2012.09
Class: Gaming

Description

Fetch leaderboard entries. Either Event.LOAD_SCORES_COMPLETE or Event.LOAD_SCORES_ERROR will be triggered.

 Gaming:loadScores(leaderboardId,timeSpan,collection,maxEntries)

Parameters

leaderboardId: (string) Leaderboard Id
timeSpan: (number) Time range: Gaming.TODAY, Gaming.WEEK or Gaming.ALL_TIME optional
collection: (number) Player range: Gaming.FRIENDS or Gaming.ALL_PLAYERS optional
maxEntries: (number) Maximum number of entries to return optional