Difference between revisions of "Pixel:setTexturePosition"

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__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2016.12<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Class:''' [[Pixel]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Pixel|Pixel]]<br/>
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=== <translate>Description</translate> ===
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=== Description ===
<translate>Sets the texture's position</translate>
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Sets the texture position inside the Pixel.
<source lang="lua">
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<syntaxhighlight lang="lua">
Pixel:setTexturePosition(x,y)
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Pixel:setTexturePosition(x,y)
</source>
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</syntaxhighlight>
=== <translate>Parameters</translate> ===
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'''x''': (number) <translate>x-coordinate of texture</translate> <br/>
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=== Parameters ===
'''y''': (any) <translate>y-coordinate of texture</translate> <br/>
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'''x''': (number) Pixel texture x coordinate<br/>
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'''y''': (number) Pixel texture y coordinate<br/>
 +
 
 +
=== Example ===
 +
<syntaxhighlight lang="lua">
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-- a pixel holding a power of 2 repeatable texture
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local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT})
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local img = Pixel.new(tex, tex:getWidth(), tex:getHeight())
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stage:addChild(img)
 +
-- some vars
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local flow = 0
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local flowspeed = 1
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function onEnterFrame(e)
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flow += flowspeed
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img:setTexturePosition(0, flow) -- move the texture pixel on y axis
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end
 +
 
 +
stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)
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</syntaxhighlight>
  
 
{{Pixel}}
 
{{Pixel}}

Latest revision as of 01:47, 8 November 2023

Available since: Gideros 2016.12
Class: Pixel

Description

Sets the texture position inside the Pixel.

Pixel:setTexturePosition(x,y)

Parameters

x: (number) Pixel texture x coordinate
y: (number) Pixel texture y coordinate

Example

-- a pixel holding a power of 2 repeatable texture
local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT})
local img = Pixel.new(tex, tex:getWidth(), tex:getHeight())
stage:addChild(img)
-- some vars
local flow = 0
local flowspeed = 1

function onEnterFrame(e)
	flow += flowspeed
	img:setTexturePosition(0, flow) -- move the texture pixel on y axis
end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)