Difference between revisions of "What Does What"
From GiderosMobile
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− | + | Gideros internally is divided into several sections. | |
− | |||
− | + | Here are the names of the main libraries within Gideros and what they do: | |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Name !! Description |
|- | |- | ||
− | | 2DSG || | + | | 2DSG || The graphics engine, that's where sprite implementations are |
|- | |- | ||
− | | LuaBindings || | + | | LuaBindings || The wrappers between Lua and gideros internals |
|- | |- | ||
− | | GID || | + | | GID || Helpers (textures, images, sound) and platform dependant code |
|- | |- | ||
− | | GVFS || | + | | GVFS || Virtual file system |
|- | |- | ||
− | | LUA || | + | | LUA || The Lua engine itself |
|} | |} | ||
− | + | ||
+ | This is a breakdown valid for HTML5 only: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Library !! Description |
|- | |- | ||
− | | CORE || | + | | CORE || The graphics library |
|- | |- | ||
− | | LBND || | + | | LBND || Lua binders |
|- | |- | ||
− | | LFRT || | + | | LFRT || Freetype |
|- | |- | ||
− | | LGID || | + | | LGID || Helpers (texture caching, wrappers, etc) |
|- | |- | ||
− | | LGVFS || | + | | LGVFS || Filesystem |
|- | |- | ||
− | | LJPG || | + | | LJPG || JPG support |
|- | |- | ||
− | | LMP3 || | + | | LMP3 || MP3 support |
|- | |- | ||
− | | LPNG || | + | | LPNG || PNG support |
|- | |- | ||
− | | LXMP || | + | | LXMP || MOD player |
|- | |- | ||
− | | LZIP || | + | | LZIP || Zlib |
|- | |- | ||
− | | LSUP || | + | | LSUP || Everything else! |
|} | |} | ||
+ | |||
+ | {{GIDEROS IMPORTANT LINKS}} |
Latest revision as of 06:16, 14 May 2022
Gideros internally is divided into several sections.
Here are the names of the main libraries within Gideros and what they do:
Name | Description |
---|---|
2DSG | The graphics engine, that's where sprite implementations are |
LuaBindings | The wrappers between Lua and gideros internals |
GID | Helpers (textures, images, sound) and platform dependant code |
GVFS | Virtual file system |
LUA | The Lua engine itself |
This is a breakdown valid for HTML5 only:
Library | Description |
---|---|
CORE | The graphics library |
LBND | Lua binders |
LFRT | Freetype |
LGID | Helpers (texture caching, wrappers, etc) |
LGVFS | Filesystem |
LJPG | JPG support |
LMP3 | MP3 support |
LPNG | PNG support |
LXMP | MOD player |
LZIP | Zlib |
LSUP | Everything else! |