Difference between revisions of "Pixel:setTexturePosition"
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(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === Sets the texture's position <source lang="lua"> = Pixel:setTexturePosition(xy,) </source> '''x:''' (nu...") |
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros | + | '''Available since:''' Gideros 2016.12<br/> |
+ | '''Class:''' [[Pixel]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | Sets the texture | + | Sets the texture position inside the Pixel. |
− | < | + | <syntaxhighlight lang="lua"> |
− | + | Pixel:setTexturePosition(x,y) | |
− | </ | + | </syntaxhighlight> |
− | '''x | + | |
− | '''y | + | === Parameters === |
+ | '''x''': (number) Pixel texture x coordinate<br/> | ||
+ | '''y''': (number) Pixel texture y coordinate<br/> | ||
+ | |||
+ | === Example === | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | -- a pixel holding a power of 2 repeatable texture | ||
+ | local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT}) | ||
+ | local img = Pixel.new(tex, tex:getWidth(), tex:getHeight()) | ||
+ | stage:addChild(img) | ||
+ | -- some vars | ||
+ | local flow = 0 | ||
+ | local flowspeed = 1 | ||
+ | |||
+ | function onEnterFrame(e) | ||
+ | flow += flowspeed | ||
+ | img:setTexturePosition(0, flow) -- move the texture pixel on y axis | ||
+ | end | ||
+ | |||
+ | stage:addEventListener(Event.ENTER_FRAME, onEnterFrame) | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | {{Pixel}} |
Latest revision as of 01:47, 8 November 2023
Available since: Gideros 2016.12
Class: Pixel
Description
Sets the texture position inside the Pixel.
Pixel:setTexturePosition(x,y)
Parameters
x: (number) Pixel texture x coordinate
y: (number) Pixel texture y coordinate
Example
-- a pixel holding a power of 2 repeatable texture
local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT})
local img = Pixel.new(tex, tex:getWidth(), tex:getHeight())
stage:addChild(img)
-- some vars
local flow = 0
local flowspeed = 1
function onEnterFrame(e)
flow += flowspeed
img:setTexturePosition(0, flow) -- move the texture pixel on y axis
end
stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)