Difference between revisions of "RenderTarget:draw"
From GiderosMobile
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| '''<translate>Available since</translate>:''' Gideros 2013.06<br/> | '''<translate>Available since</translate>:''' Gideros 2013.06<br/> | ||
| '''<translate>Class</translate>:''' [[Special:MyLanguage/RenderTarget|RenderTarget]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/RenderTarget|RenderTarget]]<br/> | ||
Revision as of 09:57, 3 September 2018
Available since: Gideros 2013.06
Class: RenderTarget
Description
Renders provided object or object hierarchy as a texture.
 RenderTarget:draw(sprite,x,y)
Parameters
sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy) 
x: (number, default = 0) The x start position of the texture optional
y: (number, default = 0) The y start position of the texture optional
