Difference between revisions of "B2"
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| To load the Box2D library, call `require "box2d"`. After loading Box2D library, `b2` table stores all <br /> | To load the Box2D library, call `require "box2d"`. After loading Box2D library, `b2` table stores all <br /> | ||
| classes and functions related to Box2D physics library. <br /> | classes and functions related to Box2D physics library. <br /> | ||
| − | <br />{|- | + | <br /> | 
| + | {|- | ||
| | style="width: 50%;"| | | style="width: 50%;"| | ||
| === Methods === | === Methods === | ||
Revision as of 10:04, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
To load the Box2D library, call `require "box2d"`. After loading Box2D library, `b2` table stores all 
classes and functions related to Box2D physics library. 
| Methodsb2.createDistanceJointDef - creates and returns a distance joint definition table | EventsConstantsb2.DISTANCE_JOINT | 
